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12 principles of animation

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12 principles of animation

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This website has been created to help those who are interested in learning about animation; from the most experienced to beginners the hope is to be able to welcome them all. The website itself tackles the 12 principles of animation including 3 extra subjects to assist with understanding. As a beginner try to tackle one at a time utilizing whatever medium you feel comfortable with, your goal will likely be to understanding. As a more experience animator, try to go back to basics and experiment and get out of your comfort zone and expand your understanding.

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  • April 2025
April 17, 202512 principles of animation

Arcs

Arcs are the natural, curved trajectories that most objects and people follow during movement, and they are essential for rendering a realistic and aesthetically appealing animation. In real life, motion rarely follows a perfectly straight line, whether it’s the arc of a character’s arm, the launch of a ball, or a head’s rotation, most motions trace curved paths because of gravity. Without them, movement can seem rigid, artificial, or unrealistic. For instance, when a character waves, their hand traces a gentle curve instead of a sharp or straight line.

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